#[index,count][x,y,w,h] in pixel of layer image
[0,10][0,0,480,48]    #idle
[10,8][0,48,384,48]   #walk
[20,8][0,96,384,48]   #run
[30,10][0,144,480,48] #crouch idle
[40,10][0,192,480,48] #crouch walk
[50,4][0,240,192,48]  #hurt
[54,6][192,240,288,48]#air spin
[60,9][0,288,432,48]  #land
[70,3][0,336,144,48]  #jump
[73,7][144,336,336,48]#roll
[80,8][0,384,384,48]  #block
[90,10][0,432,480,64] #death
[100,4][0,480,192,48]#jab
[104,5][192,480,240,48] #punch
